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In computer programming, a thread pool is a software design pattern for achieving concurrency of execution in a computer program. Often also called a replicated workers or worker-crew model , [ 1 ] a thread pool maintains multiple threads waiting for tasks to be allocated for concurrent execution by the supervising program.
The Java programming language and platform provide thread capabilities. Synchronization between threads is notoriously difficult for developers; this difficulty is compounded because Java applications can run on a wide range of processors and operating systems.
After it was established that threads could not be implemented safely as a library without placing certain restrictions on the implementation and, in particular, that the C and C++ standards (C99 and C++03) lacked necessary restrictions, [3] [4] the C++ threading subcommittee set to work on suitable memory model; in 2005, they submitted C ...
To synchronize threads, Java uses monitors, which are a high-level mechanism for allowing only one thread at a time to execute a region of code protected by the monitor. The behavior of monitors is explained in terms of locks ; there is a lock associated with each object.
Only when the data for the previous thread had arrived, would the previous thread be placed back on the list of ready-to-run threads. For example: Cycle i: instruction j from thread A is issued. Cycle i + 1: instruction j + 1 from thread A is issued. Cycle i + 2: instruction j + 2 from thread A is issued, which is a load instruction that misses ...
In C11, <threads.h> also defines a number of functions for retrieving, changing, and destructing a thread-local storage, using names starting with tss_. In C23, thread_local itself becomes a keyword. [2] C++11 introduces the thread_local [3] keyword which can be used in the following cases Namespace level (global) variables; File static variables
Different programming languages implement yielding in various ways. pthread_yield() in the language C, a low level implementation, provided by POSIX Threads [1] std::this_thread::yield() in the language C++, introduced in C++11. The Yield method is provided in various object-oriented programming languages with multithreading support, such as C# ...
Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]