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  2. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is not required.

  3. Eberron - Wikipedia

    en.wikipedia.org/wiki/Eberron

    Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game.The game is set primarily on the continent of Khorvaire following a vast destructive war. . Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies ...

  4. Player's Guide to Eberron - Wikipedia

    en.wikipedia.org/wiki/Player's_Guide_to_Eberron

    Player's Guide to Eberron is an accessory for the Eberron setting that explores the world from the player's point of view and presents new options for characters. Player's Guide to Eberron describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized so that players can use the book as a handy reference guide.

  5. Grasp of the Emerald Claw - Wikipedia

    en.wikipedia.org/wiki/Grasp_of_the_Emerald_Claw

    Grasp of the Emerald Claw takes place in the Eberron setting. The player characters must find a relic of great power deep in the jungles of Xen'drik before the agents of the Order of the Emerald Claw locate it.

  6. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  7. Eberron Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Eberron_Campaign_Setting

    Eberron comes complete with a starter adventure to launch new parties, and a game master should have little problem immersing her or his party into a new world. The art of the book is excellent, as with most of the modern AD&D (version 3.5 and later) books, and the adults of the group can only enjoy the more mature storylines".

  8. Pathfinder (periodicals) - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_(periodicals)

    All Pathfinder books are published under the terms of the Open Game License (OGL). [1] While the magazines Dragon and Dungeon were both licensed to make use of certain iconic elements of Dungeons & Dragons intellectual property, including material drawn from official settings published by Wizards of the Coast and unique monsters such as illithids, the terms of the OGL forbid the use of such ...

  9. Explorer's Handbook - Wikipedia

    en.wikipedia.org/wiki/Explorer's_Handbook

    The reviewer from Pyramid commented: "When Wizards picked up the Eberron line, you knew there'd be a slew of what to see, where to go, who to kill supplements. We've seen a few, but for general interest, the Explorer's Handbook is a good reference."