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The dangers of treating military simulation as gospel are illustrated in an anecdote circulated at the end of the Vietnam War, which was intensively gamed between 1964 and 1969 (with even President Lyndon Johnson being photographed standing over a wargaming sand table at the time of Khe Sanh) in a series of simulations codenamed Sigma. [44]
Gary Grigsby's Pacific War; Gary Grigsby's War Between the States; Gary Grigsby's War in Russia; Gary Grigsby's World at War; Germany 1985; Gettysburg: The Turning Point; Global Domination; Golan Front; Grand Fleet (video game) The Grandest Fleet; Grant, Lee, Sherman: Civil War Generals 2; The Great Battles of Alexander; The Great Battles of Caesar
Lock-on, a tactic in action video games where the player character targets an enemy, causing all movement to revolve around that enemy; Lock-On, an arcade, PC, and Atari ST game; Lock On: Modern Air Combat, a PC flight simulator; Super Air Diver, an SNES video game called Lock On in North America
The gameplay is a simulation of a global nuclear war, with the game's screen reminiscent of the "big boards" that visually represented thermonuclear war in films such as Dr. Strangelove, Fail-Safe, and especially WarGames. The game has been available by download since September 29, 2006 through Introversion's web store and Steam.
A game inspired by the film, called "Computer War" from Thorn EMI, in which the player must track and shoot down intercontinental ballistic missiles, as well as crack a computer code, was released for the Atari 8-bit, TI-99/4A, and VIC-20 in 1984.
Norm Koger's The Operational Art of War Vol 1: 1939-1955 - Battle Pack I Scenario Add-on Disk (1999) The Operational Art of War: Century of Warfare (2000) (Collection of 1st 2 TOAW full games & expansions) The Operational Art of War Vol 1: 1939-1955 - Elite★Edition (2000) (Compilation of 1st full TOAW game & expansion)
Sandia National Laboratories successfully created a number of new combination locks that were adaptable to different types of weapons. In the spring of 1961, there was a series of hearings in Congress, where Sandia presented the prototype of a special electro-mechanical lock, which was then known still as a "proscribed action link".
Kotaku apparently found the learning curve more friendly saying "If you like the idea of multiplayer shooters, though, but are sick of the steep learning curve and instant deaths, you should definitely give War of the Roses a shot." [51] PC Gamer was less enthusiastic about the game, calling War of the Roses "A slight but fun third-person ...