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  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  3. Granularity (parallel computing) - Wikipedia

    en.wikipedia.org/wiki/Granularity_(parallel...

    Hence, fine-grained parallelism facilitates load balancing. [3] As each task processes less data, the number of processors required to perform the complete processing is high. This in turn, increases the communication and synchronization overhead. Fine-grained parallelism is best exploited in architectures which support fast communication.

  4. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    Fine-grained multithreading—such as in a barrel processor—issues instructions for different threads after every cycle, while coarse-grained multithreading only switches to issue instructions from another thread when the current executing thread causes some long latency events (like page fault etc.). Coarse-grain multithreading is more ...

  5. Granularity - Wikipedia

    en.wikipedia.org/wiki/Granularity

    Granularity (also called graininess) is the degree to which a material or system is composed of distinguishable pieces, "granules" or "grains" (metaphorically). It can either refer to the extent to which a larger entity is subdivided, or the extent to which groups of smaller indistinguishable entities have joined together to become larger distinguishable entities.

  6. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  7. Threaded code - Wikipedia

    en.wikipedia.org/wiki/Threaded_code

    In computer science, threaded code is a programming technique where the code has a form that essentially consists entirely of calls to subroutines.It is often used in compilers, which may generate code in that form or be implemented in that form themselves.

  8. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    A lock is a programming language construct that allows one thread to take control of a variable and prevent other threads from reading or writing it, until that variable is unlocked. The thread holding the lock is free to execute its critical section (the section of a program that requires exclusive access to some variable), and to unlock the ...

  9. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks , as well as optimizations to maximize ...