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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The letters x, y and z are used to signify cube rotations. x signifies rotating the cube in the R direction. y signifies the rotation of the cube in the U direction. z signifies the rotation of the cube on the F direction. These cube rotations are often used in algorithms to make them smoother and faster. As with regular turns, a 2 signifies a ...

  3. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  4. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [1] but which can also be applied to other combinatorial puzzles and mathematical games. [2] It refers to any algorithm which produces a solution having the fewest possible moves.

  5. The Simple Solution to Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/The_Simple_Solution_to...

    The Simple Solution to Rubik's Cube by James G. Nourse is a book that was published in 1981. The book explains how to solve the Rubik's Cube. The book became the best-selling book of 1981, selling 6,680,000 copies that year. It was the fastest-selling title in the 36-year history of Bantam Books.

  6. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Nineteen people competed in the event, and the American Minh Thai won with a single solve time of 22.95 seconds, which was, at the time, the fastest Rubik's Cube solve ever recorded. Other attendees include Jessica Fridrich and Lars Petrus , both of whom later contributed to the development of new solving methods and the speedcubing community ...

  7. SAT solver - Wikipedia

    en.wikipedia.org/wiki/SAT_solver

    In computer science and formal methods, a SAT solver is a computer program which aims to solve the Boolean satisfiability problem.On input a formula over Boolean variables, such as "(x or y) and (x or not y)", a SAT solver outputs whether the formula is satisfiable, meaning that there are possible values of x and y which make the formula true, or unsatisfiable, meaning that there are no such ...

  8. Will Arizona State get College Football Playoff bye ...

    www.aol.com/arizona-state-college-football...

    On Saturday afternoon, Arizona State left little doubt about who the best team in the Big 12 was during the 2024 college football season. The Sun Devils punctuated an 11-2 regular season with a ...

  9. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The letters x, y, and z are used to indicate that the entire Cube should be turned about one of its axes, corresponding to R, U, and F turns respectively. When x, y, or z is primed, it is an indication that the cube must be rotated in the opposite direction. When x, y, or z is squared, the cube must be rotated 180 degrees.