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Specifying a channel as invite-only; Defining user groups for a channel; Setting the rights a user has in respect of a given channel (custom, or via usergroups) Defining a user as being able to invite themselves into a channel manually at any time; Inviting yourself to a channel you have "self invite" access on (+i flag set in ChanServ)
The server message is used to tell a server that the other end of a new connection is a server. [36] This message is also used to pass server data over the whole network. <hopcount> details how many hops (server connections) away <servername> is. <info> contains addition human-readable information about the server. Defined in RFC 1459.
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Client transactions send requests and server transactions respond to those requests with one or more responses. The responses may include provisional responses with a response code in the form 1xx, and one or multiple final responses (2xx – 6xx). Transactions are further categorized as either type invite or type non-invite.
SOCKS is an Internet protocol that exchanges network packets between a client and server through a proxy server. SOCKS5 optionally provides authentication so only authorized users may access a server. Practically, a SOCKS server proxies TCP connections to an arbitrary IP address, and provides a means for UDP packets to be forwarded.