enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Radiant AI - Wikipedia

    en.wikipedia.org/wiki/Radiant_AI

    It allows non-player characters (NPCs) to make choices and engage in behaviors more complex than in past titles. The technology was developed for The Elder Scrolls IV: Oblivion and expanded in The Elder Scrolls V: Skyrim ; it is also used in Fallout 3 , Fallout: New Vegas and Fallout 4 , also published by Bethesda, with 3 and 4 being developed ...

  3. The Elder Scrolls V: Skyrim - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim

    The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

  4. The Elder Scrolls VI - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_VI

    Bethesda Game Studios similarly included a cameo appearance from another major figure in The Elder Scrolls fan community in one of their games, cancer victim Erik "Immok the Slayer" West, who appeared as the NPC "Erik the Slayer" in The Elder Scrolls V: Skyrim (2011), which inspired the fan movement advocating for Curry's addition to the game. [6]

  5. Arrow in the knee - Wikipedia

    en.wikipedia.org/wiki/Arrow_in_the_knee

    The phrase became unexpectedly popular following the worldwide launch of Skyrim in November 11, 2011. It was frequently quoted on numerous message board forums and blogs across the Internet, either as a catchphrase or a snowclone in the form of "I used to X, but then I took an arrow in the knee", by players who were amused with the guard NPC's line of dialogue and voice acting. [4]

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Radiant Story allows for NPCs to dynamically create new quests for the player in unexplored places. [16] In previous games, Bethesda licensed SpeedTree for trees and foliage, but when making Skyrim with Creation Engine, the Bethesda team made their own foliage rendering system. The new system is capable of rendering larger amounts of foliage at ...

  7. Non-player character - Wikipedia

    en.wikipedia.org/wiki/Non-player_character

    A non-player character (NPC), also called a non-playable character, is a character in a game that is not controlled by a player. [1] The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player.

  8. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.

  9. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    The Elder Scrolls V: Skyrim was released on November 11, 2011, to widespread critical acclaim. It was awarded 'Game of the Year' by IGN, [61] Spike [62] and others. The game is set after the events of Oblivion, when the great dragon Alduin the World Eater returns to Skyrim; a beast whose existence threatens all life in Tamriel. The setting is ...