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BattleTech Tactical Handbook is an 80-page softcover book written by Jim Long and Stuart Johnson containing advanced rules and additional equipment for BattleTech. [1]The first part of the book offers
BattleTech Record Sheets are a series of record sheets for mecha and military vehicles. BattleTech Record Sheets 3025 & 3026 has 224 pages containing more than 200 records compiled from BattleTech Technical Readout: 3025 and BattleTech Technical Readout: 3026, and BattleTech Record Sheets 3055 & 3058 has 256 pages with 250 sheets compiled from BattleTech Technical Readout: 3055 and BattleTech ...
Bund comments that "Like previous Technical Readouts, the 3058 edition is an essential sourcebook for both players and referees of Battle Tech or Mechwarrior." [ 1 ] BattleTech Tech Readout 3058 won in a tie for the Origins Awards for Best Game Accessory of 1995 .
FASA published the miniatures wargame BattleTech in 1984, and many supplements and sourcebooks followed.BattleTech Compendium, published in 1990, is a 144-page softcover book written by the FASA staff, with artwork by Earl Geier, James Nelson, and Mike Nielsen.
BattleTech's fictional history covers the approximately 1,150 years from the end of the 20th century to the middle of the 32nd.Most works in the series are set during the early to middle decades of the 31st century, though a few publications concern earlier ages. [4]
Maximum Tech (1997), a Classic BattleTech publication. The latest iteration of the BattleTech rules is Total Warfare (2006), a streamlined compendium intended to integrate the numerous rules sets that have governed the series into a single, comprehensive volume that details the tournament legal and/or standard rules set for game play.
The logo of BattleTechnology magazine.. BattleTechnology is a magazine that was published irregularly between 1987 and 1995 by Pacific Rim Publishing Company dedicated to BattleTech, a tabletop game of futuristic combat published at the time by FASA Corporation.
Normal BattleTech game play usually is set up for small encounters (up to 12 units per side). Though large battles are possible using the normal games rules for BattleTech, playing the game can consume much time. BattleForce was designed to address this problem. The game allows wide use of units (vehicles, Battlemechs, air vehicles, etc.).