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The GeForce 500 series is a series of graphics processing units developed by Nvidia, as a refresh of the Fermi based GeForce 400 series. It was first released on November 9, 2010 with the GeForce GTX 580. Its direct competitor was AMD's Radeon HD 6000 series; they were launched approximately a month apart.
Most free and open-source graphics device drivers are developed by the Mesa project. The driver is made up of a compiler, a rendering API, and software which manages access to the graphics hardware. Drivers without freely (and legally) -available source code are commonly known as binary drivers.
Nvidia develops and publishes GeForce drivers for Windows 10 x86/x86-64 and later, Linux x86/x86-64/ARMv7-A, OS X 10.5 and later, Solaris x86/x86-64 and FreeBSD x86/x86-64. [44] A current version can be downloaded from Nvidia and most Linux distributions contain it in their own repositories.
64 128 500 500 1,000 125 1.000 7.0 1.2 ? GeForce4 MX420 February 6, 2002 NV17 29 [12] 65 AGP 4x PCI 166 64 2.656 SDR DDR 128 (SDR) 64 (DDR) 14 GeForce4 MX440 SE 2002 133 166 [13] 64 128 2.128 5.312 [13] DDR 64 128 [13] 500 [13] 1000 13 GeForce MX4000 December 14, 2003 NV18B 29 65 AGP 8x PCI 166 2.656 64 1000 14 GeForce PCX4300 February 19, 2004 ...
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
Fermi is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia, first released to retail in April 2010, as the successor to the Tesla microarchitecture. It was the primary microarchitecture used in the GeForce 400 series and 500 series.
Windows 10 October 2018 Update (Version 1809) Includes WDDM 2.5. [52] Updates to Display driver development in Windows 10, version 1809 include the following features: [53] Shader Model 6.3, adding support for DirectX12 Raytracing (DXR). [54] Raytracing, in order to support hardware-accelerated raytracing in Direct3D 12.
Nvidia ceased driver support for GeForce 200 series on April 1, 2016. [5] Windows XP 32-bit & Media Center Edition: version 340.52 released on July 29, 2014; Download; Windows XP 64-bit: version 340.52 released on July 29, 2014; Download; Windows Vista, 7, 8, 8.1 32-bit: version 342.01 (WHQL) released on December 14, 2016; Download
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