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Ms. Monopoly is a version of Monopoly that recognizes inventions that women created or contributed to and gives bonuses to female players. It was released by Hasbro in 2019. . Upon release, the game was criticized for its gameplay mechanics of giving bonuses to female players, as well as ignoring the original Monopoly's creat
The backlash began in the mid-2010s, following a surge of feminist activism. During this time, women took to the streets in protest at sexual violence and the widespread use of hidden cameras that ...
Spillpikene.no is a Norwegian feminist game blog created in 2009. The overall themes of the blog are games, games research, and gaming culture.The blog community originated at the Department of Information Science and Media Studies at the University of Bergen, and the four founders were Linn Søvig, Hedvig K. Myklebust, Marianne H. Westerlund, and Maren Agdestein.
In 2009, Sarkeesian started her website Feminist Frequency with the intention of creating feminist media criticism accessible to the younger generation. [3] In 2011 she collaborated with the feminist magazine Bitch to create a YouTube video series for her site titled "Tropes vs. Women", which examined tropes in film, television and other popular media that she believes reinforce damaging ...
Other Arab gamers expressed more concern about the male Arab representation, claiming there was a largely male audience, but still thought that Arab women should be shown respectfully. [76] In a study on Arab gamers, many gamers saw that game developers showed Arab women as submissive and sexy, while Arab men were shown as violent terrorists. [77]
Anita Sarkeesian (/ s ɑːr ˈ k iː z i ə n / sar-KEE-zee-ən; born 1983) is a Canadian-American feminist media critic.She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture.
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A young girl playing Pac-Man Championship Edition. A 2008 Gallup poll indicated that men and women each make up half of all American video game players. [2] In 2014, women comprised 52% of video game players in the UK and 48% in Spain. [11]