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  2. Matchmaking (video games) - Wikipedia

    en.wikipedia.org/wiki/Matchmaking_(video_games)

    The cross-game server browser offered by Steam. Some games (particularly those with dedicated servers) present a list of active sessions to players and allow them to manually select one. This system can be used in conjunction with ranking and lobbies, but is frustrated by the on-demand session creation of playlists.

  3. Game server - Wikipedia

    en.wikipedia.org/wiki/Game_server

    A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each ...

  4. Game client - Wikipedia

    en.wikipedia.org/wiki/Game_client

    It collects data such as score, player status, position and movement from a single player and send it to the game server, which allows the server to collect each individual's data and show every player in game, [1] whether it is an arena game on a smaller scale or a massive game with thousands of players on the same map. Even though the game ...

  5. Multiplayer video game - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_video_game

    A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, [1] either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ).

  6. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    These games would not be able to be played cross-platform with other versions released on other systems. Instead, most games with online components and developed for multiple platforms generally use standard TCP/IP-type functions for communication between players' clients, or between a client and a game server, nullifying the intrinsic ...

  7. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steamworks provides networking and player authentication tools for both server and peer-to-peer multiplayer games, matchmaking services, support for Steam community friends and groups, Steam statistics and achievements, integrated voice communications, and Steam Cloud support, allowing games to integrate with the Steam client.

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    mail.aol.com

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  9. List of video games that support cross-platform play - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_that...

    In contrast, those that are only limited to Windows can work with Wine, or Proton on Linux or MacOS to have multiplayer working on their respective platform. Steam has support for them in use like the Steam Deck but it could be considered not cross-platform as those are only compatibility layers from Windows except certain games with Anti-Cheat ...