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Xbox One Kinect. Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images.
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Xbox One S lacks the Kinect connection port, requiring a USB/power adapter to use the accessory. [105] A free USB adapter was provided by Microsoft to Kinect owners who registered their ownership of Kinect and Xbox One S online up until March 2017. The adapter was sold separately thereafter but has since been discontinued.
Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.
The Xbox One Wireless Adapter for Windows is a USB dongle that allows up to eight controllers to be used at once wirelessly. [70] Per a partnership between Microsoft and Oculus VR, the Oculus Rift CV1 virtual reality headset initially included an Xbox One controller, up until the launch of the Oculus Touch motion controllers. [71]
Additional information on the Xbox One Kinect was released on June 6, 2013, including information on how to turn off the "always on" feature. [101] The Xbox One Kinect sensor. Although featuring improved performance over the original Xbox 360 Kinect, its successor the Xbox One Kinect was subject to mixed responses.
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience.Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables.
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