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  2. SystemC - Wikipedia

    en.wikipedia.org/wiki/SystemC

    SystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation). These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax. SystemC processes can communicate in a simulated real-time environment, using signals of all the datatypes ...

  3. Universal Verification Methodology - Wikipedia

    en.wikipedia.org/wiki/Universal_Verification...

    The Universal Verification Methodology (UVM) is a standardized methodology for verifying integrated circuit designs. UVM is derived mainly from OVM (Open Verification Methodology) which was, to a large part, based on the eRM (e Reuse Methodology) for the e verification language developed by Verisity Design in 2001. The UVM class library brings a framework and automation to the SystemVerilog ...

  4. Selenium (software) - Wikipedia

    en.wikipedia.org/wiki/Selenium_(software)

    Selenium runs on Windows, Linux, and macOS. It is open-source software released under the Apache License 2.0. Selenium is an open-source automation framework for web applications, enabling testers and developers to automate browser interactions and perform functional testing. With versatile tools like WebDriver, Selenium supports various ...

  5. List of unit testing frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_unit_testing...

    A Micro Unit testing framework for C/C++. At ~1k lines of code, it is simpler, lighter and much faster than heavier frameworks like Googletest and Catch2. Includes a rich set of assertion macros, supports automatic test registration and can output to multiple formats, like the TAP format or JUnit XML.

  6. Category:C++ libraries - Wikipedia

    en.wikipedia.org/wiki/Category:C++_libraries

    This category is for programming libraries written in and for the C++ programming language. For libraries written for the C programming language, see Category:C (programming language) libraries.

  7. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    In the C++ programming language, the C++ Standard Library is a collection of classes and functions, which are written in the core language and part of the C++ ISO Standard itself.

  8. Adaptive Communication Environment - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Communication...

    Adaptive Communication Environment. The Adaptive Communication Environment (ACE) is an open source software framework used for network programming. It provides a set of object-oriented C++ classes designed to help address the inherent complexities and challenges in network programming by preventing common errors. [2]

  9. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    Auto-linking — mechanism for automatically determining which libraries to link to while building a C or C++ program. It is activated by means of #pragma comment(lib, <name>) statements in the header files of the library. ClassesClasses define types of data structures and the functions that operate on those data structures.