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  2. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity.Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration ...

  3. Angular velocity - Wikipedia

    en.wikipedia.org/wiki/Angular_velocity

    In physics, angular velocity (symbol ω or , the lowercase Greek letter omega), also known as angular frequency vector, [1] is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction.

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    where α is the constant angular acceleration, ω is the angular velocity, ω 0 is the initial angular velocity, θ is the angle turned through (angular displacement), θ 0 is the initial angle, and t is the time taken to rotate from the initial state to the final state.

  5. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Timing diagram over one revolution for angle, angular velocity, angular acceleration, and angular jerk. Consider a rigid body rotating about a fixed axis in an inertial reference frame. If its angular position as a function of time is θ(t), the angular velocity, acceleration, and jerk can be expressed as follows:

  6. Angular frequency - Wikipedia

    en.wikipedia.org/wiki/Angular_frequency

    Angular frequency (or angular speed) is the magnitude of the pseudovector quantity angular velocity. [1] Angular frequency can be obtained multiplying rotational frequency, ν (or ordinary frequency, f) by a full turn (2 π radians): ω = 2 π rad⋅ν. It can also be formulated as ω = dθ/dt, the instantaneous rate of change of the angular ...

  7. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  8. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Velocity and acceleration in non-uniform circular motion. In non-uniform circular motion, an object moves in a circular path with varying speed. Since the speed is changing, there is tangential acceleration in addition to normal acceleration. The net acceleration is directed towards the interior of the circle (but does not pass through its center).

  9. Angular distance - Wikipedia

    en.wikipedia.org/wiki/Angular_distance

    Angular distance appears in mathematics (in particular geometry and trigonometry) and all natural sciences (e.g., kinematics, astronomy, and geophysics). In the classical mechanics of rotating objects, it appears alongside angular velocity, angular acceleration, angular momentum, moment of inertia and torque.