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  2. Maker education - Wikipedia

    en.wikipedia.org/wiki/Maker_Education

    Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]

  3. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Place-based education "immerses students in local heritage, cultures, landscapes, opportunities and experiences; uses these as a foundation for the study of language arts, mathematics, social studies, science and other subjects across the curriculum, and emphasizes learning through participation in service projects for the local school and/or ...

  4. Experiential education - Wikipedia

    en.wikipedia.org/wiki/Experiential_education

    As students and teachers take on more active roles, the traditional organizational structures of the school need adjustment. [18] For example, at the Challenger Middle School in Colorado Springs, Colorado, service activities are an integral part of the academic program. Accommodating service learning requires large time blocks that necessitate ...

  5. Makers Empire 3D - Wikipedia

    en.wikipedia.org/wiki/Makers_Empire_3D

    Makers Empire is a NewSchools [21] portfolio company and has been favorably reviewed by Common Sense Education [22] [23] and 3D Insider, [24] amongst others. Makers Empire was also described as a "compelling example" of 3D printing in the 2015 Horizon Project report, [25] an initiative by the New Media Consortium.

  6. Design-based learning - Wikipedia

    en.wikipedia.org/wiki/Design-based_learning

    Design projects require students to establish goals and constraints, generate ideas, and create prototypes through storyboarding or other representational practices. [1] Robotics competitions in schools are popular design-based learning activities, wherein student teams design, build and then pilot their robots in competitive challenges.

  7. School pedagogy - Wikipedia

    en.wikipedia.org/wiki/School_pedagogy

    Aligned with the philosophy of education, school pedagogy promotes values such as curiosity, creativity, lifelong learning skills, cooperation, and mutual understanding among students. Its overarching aim is to empower students to develop self-awareness as learners and to be equipped to support the development and success of their future students.

  8. Savings interest rates today: Reset your savings goals with ...

    www.aol.com/finance/savings-interest-rates-today...

    As the Fed rate rises, so do APYs on savings accounts, CDs and money market accounts — with today’s rates on the best high-yield savings accounts topping 4% APY.

  9. Didactic method - Wikipedia

    en.wikipedia.org/wiki/Didactic_method

    A didactic method (Greek: διδάσκειν didáskein, "to teach") is a teaching method that follows a consistent scientific approach or educational style to present information to students. The didactic method of instruction is often contrasted with dialectics and the Socratic method ; the term can also be used to refer to a specific ...