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Fourier–Motzkin elimination, also known as the FME method, is a mathematical algorithm for eliminating variables from a system of linear inequalities. It can output real solutions. The algorithm is named after Joseph Fourier [1] who proposed the method in 1826 and Theodore Motzkin who re-discovered it in 1936.
A pictorial representation of a simple linear program with two variables and six inequalities. The set of feasible solutions is depicted in yellow and forms a polygon, a 2-dimensional polytope. The optimum of the linear cost function is where the red line intersects the polygon.
The phrase "linear equation" takes its origin in this correspondence between lines and equations: a linear equation in two variables is an equation whose solutions form a line. If b ≠ 0 , the line is the graph of the function of x that has been defined in the preceding section.
Two-dimensional linear inequalities are expressions in two variables of the form: + < +, where the inequalities may either be strict or not. The solution set of such an inequality can be graphically represented by a half-plane (all the points on one "side" of a fixed line) in the Euclidean plane. [2]
In inequalities where ≥ appears such as the second one, some authors refer to the variable introduced as a surplus variable. Third, each unrestricted variable is eliminated from the linear program. This can be done in two ways, one is by solving for the variable in one of the equations in which it appears and then eliminating the variable by ...
Allowing inequality constraints, the KKT approach to nonlinear programming generalizes the method of Lagrange multipliers, which allows only equality constraints. Similar to the Lagrange approach, the constrained maximization (minimization) problem is rewritten as a Lagrange function whose optimal point is a global maximum or minimum over the ...
If the objective function and all of the hard constraints are linear and some hard constraints are inequalities, then the problem is a linear programming problem. This can be solved by the simplex method , which usually works in polynomial time in the problem size but is not guaranteed to, or by interior point methods which are guaranteed to ...
Once y is also eliminated from the third row, the result is a system of linear equations in triangular form, and so the first part of the algorithm is complete. From a computational point of view, it is faster to solve the variables in reverse order, a process known as back-substitution. One sees the solution is z = −1, y = 3, and x = 2. So ...