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This is the category of modules or adventures taking place in, or featuring characters of, the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. This is a subcategory of the general category for Dungeons & Dragons modules .
[1]: 135 Its map was included in the back of the book as an extra dungeon that the dungeon master may wish to populate and use. Although B1 is presented as setting neutral, the first printing suggested locations for placing the module in the World of Greyhawk campaign setting (namely, Ratik, Tenh, and the Pale). This information was removed in ...
Chris Hunter reviewed the module for Imagine magazine, giving it a favorable review. [1] Hunter noted that, compared to UK5, this module is a more conventional "follow-the-treasure-map-adventure". [1] Although he thought this a "hackneyed idea", Hunter considered it well executed. [1] He described the main part of the module as "well thought ...
The "Q" in the module code is an abbreviation for "queen". [1] The module, a sequel to the D series of modules, [2] was novelized in 2001. It is the seventh module in an epic series of adventures set in the World of Greyhawk, beginning with raids by local hill giants and other events described in the G1-3 Against the Giants modules.
The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The "C" in the module code represents the first letter in the word "competition," the name ...
Fate of Istus [1] is a multipart adventure for the Dungeons & Dragons roleplaying game, taking place in the World of Greyhawk campaign setting.The module is designed for characters of any class or level, and was published as an in-game vehicle to explain the transition from the game's first to second edition.
WG11 Puppets was the 11th scenario in the World of Greyhawk adventure line, adapted from two scenarios previously run as RPGA (Role Playing Game Association) tournaments. [1] [2] It was written by Vince Garcia and Bruce Rabe, with artwork by Clyde Caldwell, Allen Nunis, and David Sutherland III [3] and cover art by Clyde Caldwell, [4] and editing and development by Jim Lowder. [1]
The module was published by TSR, Inc. in 1992 for the second edition Advanced Dungeons & Dragons. It bears the code "WGR2" and contains 19 short adventures set in various locations throughout the World of Greyhawk. The storylines of the adventures are loosely connected.