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  2. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    Display motion blur, also called HDTV blur and LCD motion blur, refers to several visual artifacts (anomalies or unintended effects affecting still or moving images) that are frequently found on modern consumer high-definition television sets and flat-panel displays for computers.

  3. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    During video motion, screen tearing creates a torn look as the edges of objects (such as a wall or a tree) fail to line up. Tearing can occur with most common display technologies and video cards and is most noticeable in horizontally-moving visuals, such as in slow camera pans in a movie or classic side-scrolling video games.

  4. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  5. Carpe - Wikipedia

    en.wikipedia.org/wiki/Lee_"Carpe"_Jae-hyeok

    He became very competitive with every video game he played from thereafter, causing concern from his mother and father. His mother and father placed Carpe into speedskating in elementary school, in an effort to give him physical activity away from a computer screen. [2] Carpe began playing Overwatch when the game was released in 2016. Getting ...

  6. Computer vision syndrome - Wikipedia

    en.wikipedia.org/wiki/Computer_vision_syndrome

    A 2017 randomized controlled trial evaluated macular carotenoid supplements (lutein, zeaxanthin, and mesozeaxanthin) in people with high screen time usage. The supplement group had statistically significant reduction in self-reported headache, eye strain, eye fatigue and sleep complaints, but no reduction in neck strain or blurry vision. [9]

  7. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.

  8. Blur Studio - Wikipedia

    en.wikipedia.org/wiki/Blur_Studio

    Blur Studio was founded in March 1995 [3] by David Stinnett, Tim Miller, and Cat Chapman. [4] Blur produced Xbox demo video Two to Tango for console's mascots Raven and Robot. [5] [6] [7] Sometime between 2001 and 2003, the studio took interest in The Lego Group's Bionicle theme and produced a short test pitch, under the title "Tahu Nuva vs Kohrak", but Lego had ultimately passed on the project.

  9. Motion Blur - Wikipedia

    en.wikipedia.org/wiki/Motion_Blur

    Motion Blur or Motion Blur Game Studio (Turkish: Motion Blur Oyun Stüdyosu) is a computer game developer based in Ataşehir, Istanbul, Turkey.It was founded in 2004. Kabus 22 on sale worldwide has produced the first Turkish game, [1] [2] In 2013, it changed its title and became Motion Blur.