enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. x86 - Wikipedia

    en.wikipedia.org/wiki/X86

    Each can be accessed as two separate bytes (thus BX's high byte can be accessed as BH and low byte as BL). Two pointer registers have special roles: SP (stack pointer) points to the "top" of the stack, and BP (base pointer) is often used to point at some other place in the stack, typically above the local variables (see frame pointer).

  3. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    Increment shadow stack pointer 3 Tiger Lake, Zen 3: INCSSPQ r64: F3 REX.W 0F AE /5: RDSSPD r32: F3 0F 1E /1: Read shadow stack pointer into register (low 32 bits) [a] RDSSPQ r64: F3 REX.W 0F 1E /1: Read shadow stack pointer into register (full 64 bits) [a] SAVEPREVSSP: F3 0F 01 EA: Save previous shadow stack pointer RSTORSSP m64: F3 0F 01 /5

  4. x86 memory models - Wikipedia

    en.wikipedia.org/wiki/X86_memory_models

    Pointer formats are known as near, far, or huge. Near pointers are 16-bit offsets within the reference segment, i.e. DS for data and CS for code. They are the fastest pointers, but are limited to point to 64 KB of memory (to the associated segment of the data type). Near pointers can be held in registers (typically SI and DI).

  5. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    The x86-64 architecture does not use segmentation in long mode (64-bit mode). Four of the segment registers, CS, SS, DS, and ES, are forced to base address 0, and the limit to 2 64. The segment registers FS and GS can still have a nonzero base address. This allows operating systems to use these segments for special purposes.

  6. Function prologue and epilogue - Wikipedia

    en.wikipedia.org/wiki/Function_prologue_and_epilogue

    Pushes current base pointer onto the stack, so it can be restored later. Value of base pointer is set to the address of stack pointer (which is pointed to the top of the stack) so that the base pointer will point to the top of the stack. Moves the stack pointer further by decreasing or increasing its value, depending on whether the stack grows ...

  7. Memory address - Wikipedia

    en.wikipedia.org/wiki/Memory_address

    A computer program can access an address given explicitly – in low-level programming this is usually called an absolute address, or sometimes a specific address, and is known as pointer data type in higher-level languages. But a program can also use relative address which specifies a location in relation to somewhere else (the base address).

  8. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    Pentium M was the first x86 processor to introduce a stack engine. In its implementation, the stack pointer is split among two registers: ESP O, which is a 32-bit register, and ESP d, an 8-bit delta value that is updated directly by stack operations.

  9. x86 assembly language - Wikipedia

    en.wikipedia.org/wiki/X86_assembly_language

    x86 assembly language is a family of low-level programming languages that are used to produce object code for the x86 ... (Base register): Base pointer for memory ...