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  2. Software release life cycle - Wikipedia

    en.wikipedia.org/wiki/Software_release_life_cycle

    Pre-alpha refers to the early stages of development, when the software is still being designed and built. Alpha testing is the first phase of formal testing, during which the software is tested internally using white-box techniques. Beta testing is the next phase, in which the software is tested by a larger group of users, typically outside of ...

  3. Software testing - Wikipedia

    en.wikipedia.org/wiki/Software_testing

    Alpha testing is simulated or actual operational testing by potential users/customers or an independent test team at the developers' site. Alpha testing is often employed for off-the-shelf software as a form of internal acceptance testing before the software goes to beta testing. [56]

  4. Software testing tactics - Wikipedia

    en.wikipedia.org/wiki/Software_testing_tactics

    This article discusses a set of tactics useful in software testing.It is intended as a comprehensive list of tactical approaches to software quality assurance (more widely colloquially known as quality assurance (traditionally called by the acronym "QA")) and general application of the test method (usually just called "testing" or sometimes "developer testing").

  5. Acceptance testing - Wikipedia

    en.wikipedia.org/wiki/Acceptance_testing

    Acceptance testing of an aircraft catapult Six of the primary mirrors of the James Webb Space Telescope being prepared for acceptance testing. In engineering and its various subdisciplines, acceptance testing is a test conducted to determine if the requirements of a specification or contract are met.

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  7. A/B testing - Wikipedia

    en.wikipedia.org/wiki/A/B_testing

    A/B testing (also known as bucket testing, split-run testing, or split testing) is a user experience research method. [1] A/B tests consist of a randomized experiment that usually involves two variants (A and B), [ 2 ] [ 3 ] [ 4 ] although the concept can be also extended to multiple variants of the same variable.

  8. Type III error - Wikipedia

    en.wikipedia.org/wiki/Type_III_error

    In statistical hypothesis testing, there are various notions of so-called type III errors (or errors of the third kind), and sometimes type IV errors or higher, by analogy with the type I and type II errors of Jerzy Neyman and Egon Pearson. Fundamentally, type III errors occur when researchers provide the right answer to the wrong question, i.e ...

  9. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .