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  2. Win–stay, lose–switch - Wikipedia

    en.wikipedia.org/wiki/Win–stay,_lose–switch

    In psychology, game theory, statistics, and machine learning, win–stay, lose–switch (also win–stay, lose–shift) is a heuristic learning strategy used to model learning in decision situations. It was first invented as an improvement over randomization in bandit problems . [ 1 ]

  3. Basking in reflected glory - Wikipedia

    en.wikipedia.org/wiki/Basking_in_reflected_glory

    Within social psychology, BIRGing is thought to enhance self-esteem and to be a component of self-management. [ 1 ] BIRGing has connections to social identity theory , which explains how self-esteem and self-evaluation can be enhanced by the identification with another person's success through basking in reflected glory that is not earned. [ 6 ]

  4. Pascal's wager - Wikipedia

    en.wikipedia.org/wiki/Pascal's_wager

    The wise decision is to wager that God exists, since "If you gain, you gain all; if you lose, you lose nothing", meaning one can gain eternal life if God exists, but if not, one will be no worse off in death than if one had not believed. On the other hand, if you bet against God, win or lose, you either gain nothing or lose everything.

  5. Pyrrhic victory - Wikipedia

    en.wikipedia.org/wiki/Pyrrhic_victory

    James G. Blaine finally gained the 1884 Republican nomination for U.S. president on his third attempt: "Another victory like this and our money's gone!". A Pyrrhic victory (/ ˈ p ɪr ɪ k / ⓘ PIRR-ik) is a victory that inflicts such a devastating toll on the victor that it is tantamount to defeat. [1]

  6. Irresistible force paradox - Wikipedia

    en.wikipedia.org/wiki/Irresistible_force_paradox

    The irresistible force paradox (also unstoppable force paradox or shield and spear paradox), is a classic paradox formulated as "What happens when an unstoppable force meets an immovable object?" The immovable object and the unstoppable force are both implicitly assumed to be indestructible, or else the question would have a trivial resolution.

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  8. Mourning and Melancholia - Wikipedia

    en.wikipedia.org/wiki/Mourning_and_Melancholia

    Mourning and Melancholia (German: Trauer und Melancholie) is a 1917 work of Sigmund Freud, the founder of psychoanalysis. [1]In this essay, Freud argues that mourning and melancholia are similar but different responses to loss.

  9. Play Just Words Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/just-words

    Just Words. If you love Scrabble, you'll love the wonderful word game fun of Just Words. Play Just Words free online! By Masque Publishing