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  2. GOMS - Wikipedia

    en.wikipedia.org/wiki/GOMS

    GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction.

  3. Direct manipulation interface - Wikipedia

    en.wikipedia.org/wiki/Direct_manipulation_interface

    In computer science, humancomputer interaction, and interaction design, direct manipulation is an approach to interfaces which involves continuous representation of objects of interest together with rapid, reversible, and incremental actions and feedback. [1]

  4. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_humancomputer...

    HumanComputer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  5. Presentation–abstraction–control - Wikipedia

    en.wikipedia.org/wiki/Presentation–abstraction...

    The structure of an application with PAC. Presentation–abstraction–control (PAC) is a software architectural pattern.It is an interaction-oriented software architecture, and is somewhat similar to model–view–controller (MVC) in that it separates an interactive system into three types of components responsible for specific aspects of the application's functionality.

  6. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, humancomputer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .

  7. Category:Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Humancomputer...

    Human City Interaction; Human interface device; Human interface guidelines; Human Media Lab; Human presence detection; Human processor model; Human sensing; Human-agent team; Human-centered computing; Humancomputer information retrieval; HumanComputer Interaction Institute; Human–machine system; Human–robot collaboration; Portal:Human ...

  8. HCI - Wikipedia

    en.wikipedia.org/wiki/HCI

    Humancomputer interaction, the study of how people interact with computers Human-computer interaction (security) , the study of how people interact with computers concerning information security Hyper-converged infrastructure , an IT infrastructure framework for integrating storage, networking and virtualization computing in a data center.

  9. Modality (human–computer interaction) - Wikipedia

    en.wikipedia.org/wiki/Modality_(humancomputer...

    In the context of humancomputer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]