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Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.
The basic rule for divisibility by 4 is that if the number formed by the last two digits in a number is divisible by 4, the original number is divisible by 4; [2] [3] this is because 100 is divisible by 4 and so adding hundreds, thousands, etc. is simply adding another number that is divisible by 4. If any number ends in a two digit number that ...
Animated example of multi-digit long division. A divisor of any number of digits can be used. In this example, 1260257 is to be divided by 37. First the problem is set up as follows: 37)1260257 Digits of the number 1260257 are taken until a number greater than or equal to 37 occurs. So 1 and 12 are less than 37, but 126 is greater.
In abstract algebra, given a magma with binary operation ∗ (which could nominally be termed multiplication), left division of b by a (written a \ b) is typically defined as the solution x to the equation a ∗ x = b, if this exists and is unique. Similarly, right division of b by a (written b / a) is the solution y to the equation y ∗ a = b ...
multiply two 8-digit numbers to get a 16-digit result, divide a 16-digit number by an 8-digit divisor. Addition or subtraction is performed in a single step, with a turn of the crank. Multiplication and division are performed digit by digit on the multiplier or divisor digits, in a procedure equivalent to the familiar long multiplication and ...
Euclidean division of polynomials is very similar to Euclidean division of integers and leads to polynomial remainders. Its existence is based on the following theorem: Given two univariate polynomials a ( x ) and b ( x ) (where b ( x ) is a non-zero polynomial) defined over a field (in particular, the reals or complex numbers ), there exist ...
The basic principle of Karatsuba's algorithm is divide-and-conquer, using a formula that allows one to compute the product of two large numbers and using three multiplications of smaller numbers, each with about half as many digits as or , plus some additions and digit shifts.
A simple arithmetic calculator was first included with Windows 1.0. [5]In Windows 3.0, a scientific mode was added, which included exponents and roots, logarithms, factorial-based functions, trigonometry (supports radian, degree and gradians angles), base conversions (2, 8, 10, 16), logic operations, statistical functions such as single variable statistics and linear regression.