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  2. Moral Injury: The Grunts - The ... - The Huffington Post

    projects.huffingtonpost.com/moral-injury/the-grunts

    Most people enter military service “with the fundamental sense that they are good people and that they are doing this for good purposes, on the side of freedom and country and God,” said Dr. Wayne Jonas, a military physician for 24 years and president and CEO of the Samueli Institute, a non-profit health research organization. “But things ...

  3. List of cognitive biases - Wikipedia

    en.wikipedia.org/wiki/List_of_cognitive_biases

    Occurs when someone who does something good gives themselves permission to be less good in the future. Non-adaptive choice switching After experiencing a bad outcome with a decision problem, the tendency to avoid the choice previously made when faced with the same decision problem again, even though the choice was optimal.

  4. Association fallacy - Wikipedia

    en.wikipedia.org/wiki/Association_fallacy

    The gambit is flawed in that being ridiculed does not necessarily correlate with being right and that many people who have been ridiculed in history were, in fact, wrong. [ 4 ] [ 6 ] Similarly, Carl Sagan opined that people laughed at such geniuses as Christopher Columbus [ a ] and the Wright brothers , but "they also laughed at Bozo the Clown ".

  5. Gambit (Marvel Comics) - Wikipedia

    en.wikipedia.org/wiki/Gambit_(Marvel_Comics)

    In Gambit #11, Ryan K. Lindsay of CBR rated the issue 6.0, praising the quality of dialogue and action but noting that the narrative suffered from excessive dialogue and pacing issues. [152] Thompson returned for Gambit #12, again scoring it low at 4.0 due to inconsistent artwork and difficulty connecting with Joelle's character. [153]

  6. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    The gambler's fallacy, also known as the Monte Carlo fallacy or the fallacy of the maturity of chances, is the belief that, if an event (whose occurrences are independent and identically distributed) has occurred less frequently than expected, it is more likely to happen again in the future (or vice versa).

  7. Action (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Action_(philosophy)

    Every action has a reason but not every action has a good reason. Only actions with good reasons are considered rational. [34] For example, John's action of going to the fridge would be considered irrational if his reason for this is bad, e.g. because his belief that there is ice cream in the fridge is merely based on wishful thinking. [35]

  8. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    In addition to being used to describe, predict, and explain behavior, game theory has also been used to develop theories of ethical or normative behavior and to prescribe such behavior. [69] In economics and philosophy , scholars have applied game theory to help in the understanding of good or proper behavior.

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