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The coastal region is called the Sword Coast, "a haven for adventurers". Here lie the "iconic locastions" of the city-state of Neverwinter and the large port city of Waterdeep. [5]: 200–201 [16] Undermountain is a vast dungeon crawl under the area of Waterdeep, rated among the "deadliest" and most iconic in the game.
Waterdeep and the North describes the region of northwestern Faerûn, known as "The North", particularly its leading city and port, Waterdeep. [1] The city of Waterdeep, an integral part of Ed Greenwood's house campaign, is situated on the Sword Coast.
Sword Coast Adventurer's Guide: Wizards RPG Team, Green Ronin [15] November 3, 2015: Describes the Sword Coast region of Faerûn. 159: 978-0-7869-6580-9: Forgotten Realms Player Guide (working title) ― 2025: Adds new subclasses and backgrounds for characters in the Forgotten Realms. Describes factions that characters can join or oppose. ―
The first campaign guide for the new edition, the Sword Coast Adventurer's Guide (2015), was released on November 3, 2015, and only covered a fraction of the Forgotten Realms. [ 52 ] [ 9 ] It describes the 2013 Sundering event, referred to as the Second Sundering in the book, and its consequences in game terms and lore. [ 53 ]
Ed Greenwood Presents Waterdeep, Book 2, by Rosemary Jones, Erin M. Evans, James P. Davis (containing City of the Dead, The God Catcher, and Circle of Skulls) (paperback, December 2011, ISBN 978-0-7869-5851-1)
It was the first of many stories of Mirt the Moneylender. [...] In the years that followed, Mirt traveled up and down the Sword Coast in Greenwood's stories, and so the author discovered Mirabar, Luskan, Neverwinter, Port Llast, Waterdeep, and Baldur's Gate. Within a year he drawn a map showing these places, truly turning the stories into a world.
In 2003, Interplay ran into financial difficulties, resulting in the closure of Black Isle Studios. Their next planned D&D video game, code-named "Jefferson", was canceled as a result of legal issues with Wizards of the Coast, the new rights holders to the D&D franchise. [6] Wizards of the Coast purchased TSR, the makers of Dungeons & Dragons, in
Designers Don Daglow, Mark Buchignani, David Bunnett, Arturo Sinclair and Mark Manyen set the action for the game in an area of the Forgotten Realms that TSR had labeled The Savage Frontier, north of Waterdeep and south of Luskan along the Sword Coast.