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Moonbane Vampire – a vampire vulnerable to the light of the full moon. Monstrous Vampire – a non-humanoid vampire. Persuasive Vampire – uses the power of its speech to sway opinions of listeners. Psychic Vampire – drains a victim's mental strength rather than physical health. Savage Vampire – rely on brute force and hunt in packs.
In the Storytelling System, playable supernatural characters are created by applying a template to the character during character creation, before Merits or Experience. For instance, with a Vampire character, a template describing certain vampiric attributes (Disciplines, Blood points, etc.) is added.
A character sheet from Advanced Dungeons & Dragons. A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and live-action role-playing games.
These handbooks describe how to reduce GURPS Fourth Edition to the essential abilities and rules needed to play in a typical modern "Monster Hunting" type of game. Example settings include Buffy the Vampire Slayer, or Charles Stross's The Laundry series. GURPS Monster Hunters 1: Champions (PDF) GURPS Monster Hunters 2: The Mission (PDF)
Van Richten's Guide to Ravenloft is a 256-page campaign and adventure guide for using the Ravenloft setting in the 5th edition. The book includes an overview of 39 Domains of Dread [1] and a 20-page adventure called The House of Lament.
Lost Mine of Phandelver adventure module, Rules Booklet, 6 dice, and 5 pre-generated character sheets. 978-0-7869-6559-5: 1-5 Stranger Things Dungeons & Dragons Starter Set: May 1, 2019: Hunt for the Thessalhydra adventure module, Rules Booklet, 6 dice, painted and plain Demogorgon miniature, and 5 pre-generated character sheets. UPC ...
Take a trip down memory lane with by looking at these incredible photos of Christmas window displays from the last 100 years,
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]