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  2. Noise print - Wikipedia

    en.wikipedia.org/wiki/Noise_print

    A noise print is commonly used in audio mastering to help reduce the effects of unwanted noise from a piece of audio. In this case, the noise print would be a recording of the ambient noise in the room, which is then used in spectral subtraction to set multiple expanders, effectively gating out those frequencies whilst the signal level in that ...

  3. List of music software - Wikipedia

    en.wikipedia.org/wiki/List_of_music_software

    This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services.

  4. Clipping (audio) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(audio)

    The altered peaks and troughs of the sine wave form displayed on this oscilloscope indicate the signal has been "clipped.". Clipping is a form of waveform distortion that occurs when an amplifier is overdriven and attempts to deliver an output voltage or current beyond its maximum capability.

  5. Adobe Audition - Wikipedia

    en.wikipedia.org/wiki/Adobe_Audition

    Adobe Audition 2 was released on January 17, 2006. With this release, Audition (which the music recording industry had once seen as a value-oriented home studio application, although it has long been used for editing by radio stations) entered the professional digital audio workstation market.

  6. Comparison of digital audio editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_digital...

    Adobe Systems: Proprietary: Yes Yes No No No No Sound Studio: Felt Tip Inc. Proprietary: No Yes No No No No SoX: Chris Bagwell, et al. GNU GPL: Yes Yes No Yes Yes No SpectraLayers: Steinberg: Proprietary: Yes Yes No No No No Sweep: Conrad Parker GNU GPL: No No No Yes Yes No Total Recorder: HighCriteria Proprietary Shareware: Yes No No No No No ...

  7. dBFS - Wikipedia

    en.wikipedia.org/wiki/DBFS

    The measured dynamic range (DR) of a digital system is the ratio of the full scale signal level to the RMS noise floor. The theoretical minimum noise floor is caused by quantization noise. This is usually modeled as a uniform random fluctuation between − 1 ⁄ 2 LSB and + 1 ⁄ 2 LSB.

  8. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    For example, for a 20 kHz analog audio sampled at 4× oversampling with second-order noise shaping, the dynamic range is increased by 30 dB. Therefore, a 16-bit signal sampled at 176 kHz would have a bit depth equal to a 21-bit signal sampled at 44.1 kHz without noise shaping. Noise shaping is commonly implemented with delta-sigma modulation.

  9. Optical sound - Wikipedia

    en.wikipedia.org/wiki/Optical_sound

    In low-volume sections (where the noise would be especially noticeable) noise reduction was originally performed either by partly masking the track or, in variable area recording, narrowing the width of the transparent oscillations. Later, electronic noise reduction was used (e.g. analog Dolby A).