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  2. Category : Video games involved in plagiarism controversies

    en.wikipedia.org/wiki/Category:Video_games...

    This page was last edited on 15 February 2024, at 21:00 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  3. Tetris Holding, LLC v. Xio Interactive, Inc. - Wikipedia

    en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio...

    The earliest video game case law had protected the designs in Galaxian and Pac-Man. But later cases such as Data East USA, Inc. v. Epyx, Inc. found that it is permissible to make a video game clone with similar ideas and principles as another game, since copyright does not protect an idea, only the specific expression of that idea. A trial ...

  4. Atari, Inc. v. North American Philips Consumer Electronics Corp.

    en.wikipedia.org/wiki/Atari,_Inc._v._North...

    Screen Rant writes that the case "set a major precedent for copyright cases within video games as a whole", [25] while 1up.com highlighted the case for its importance in video game law, noting that the high quality of the game had no impact on the legal question of copyright infringement. [26]

  5. Capcom U.S.A. Inc. v. Data East Corp. - Wikipedia

    en.wikipedia.org/wiki/Capcom_U.S.A._Inc._v._Data...

    Courts continued this approach for many years, ruling in favor of most video game clones until enforcing some limits in the 2012 case Tetris Holding, LLC v. Xio Interactive. [10] Tetris v. Xio found that copyright does protect a game's more specific elements from infringing copies, compared to the ruling in Capcom v.

  6. Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. - Wikipedia

    en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v...

    The Galoob decision continues to influence legal discussions of fair use of copyrighted video game content, such as how to apply the principle of permanency to a live stream or Let's Play. [22] By deterring companies from being overly litigious, the case was essential to the future of video game modding in the United States and globally. [3]

  7. Atari v. Amusement World - Wikipedia

    en.wikipedia.org/wiki/Atari_v._Amusement_World

    Williams, and Atari, Inc. v. North American Philips Consumer Electronics Corp. [8] Atari, Inc. v. Amusement World was the first copyright case where the court compared the numerous similarities and differences between two video games, [7] as well as the first time that a court applied complex copyright principles to video games, such as the ...

  8. ‘The Michael Jackson Video Game Conspiracy’ by Huffington Post

    testkitchen.huffingtonpost.com/michaeljacksonsonic

    And in early 1993, he was famous enough -- and uncontroversial enough -- to win last-minute, no-questions-asked admittance to the STI, a top-secret development facility for Sega's newest video games. Sega, then the leading video game manufacturer in the U.S. in Europe -- and planning, according to a Wired article that year, to "take over the ...

  9. Sony Computer Entertainment, Inc. v. Connectix Corp.

    en.wikipedia.org/wiki/Sony_Computer...

    Sony drew support from fellow video game hardware manufacturers Nintendo, Sega, and 3dfx Interactive, while Connectix was backed by fellow software firms and trade associations. [2] The district court awarded Sony an injunction blocking Connectix from copying or using the Sony BIOS code in the development of the Virtual Game Station for Windows ...