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  2. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. [1]

  3. List of 8-bit computer hardware graphics - Wikipedia

    en.wikipedia.org/wiki/List_of_8-bit_computer...

    The 8-bit RGB palettes (also known as 3-3-2 bit RGB) use 3 bits for each of the red and green color components, and 2 bits for the blue component, due to the lesser sensitivity of the common human eye to this primary color. This results in an 8×8×4 = 256-color palette as follows: Red. #000000.

  4. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  5. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    A diagram demonstrating additive color with RGB. The RGB color model is an additive color model [1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.

  6. List of video game console palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    List of video game console palettes. This is a full list of color palettes for notable video game console hardware. For each unique palette, an image color test chart and sample image (original True color version follows) rendered with that palette (without dithering unless otherwise noted) are given. The test chart shows the full 8-bit, 256 ...

  7. Cyan - Wikipedia

    en.wikipedia.org/wiki/Cyan

    In the additive color system, or RGB color model, used to create all the colors on a computer or television display, cyan is made by mixing equal amounts of green and blue light. Cyan is the complement of red; it can be made by the removal of red from white. Mixing red light and cyan light at the right intensity will make white light.

  8. Anaglyph 3D - Wikipedia

    en.wikipedia.org/wiki/Anaglyph_3D

    The cheaper filter material used in the monochromatic past dictated red and blue for convenience and cost. There is a material improvement of full color images with the cyan filter, especially for accurate skin tones. Video games, theatrical films, and DVDs can be shown in the anaglyph 3D process.

  9. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    The test chart shows the full 256 levels of the red, green, and blue (RGB) primary colors and cyan, magenta, and yellow complementary colors, along with a full 256-level grayscale. Gradients of RGB intermediate colors (orange, lime green, sea green, sky blue, violet, and fuchsia), and a full hue spectrum are also present.