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  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  3. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    Several different editions of the Dungeons & Dragons (D&D) fantasy role-playing game have been produced since 1974. The current publisher of D&D, Wizards of the Coast, produces new materials only for the most current edition of the game. However, many D&D fans continue to play older versions of the game and some third-party companies continue ...

  4. Dragon (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Dragon_(Dungeons_&_Dragons)

    In many campaign settings, metallic dragons are of good alignment. [55] Bahamut is the deity of good-aligned dragons and metallic dragons, and currently the only known Platinum dragon in existence. Metallic dragons have played a large role in D&D's various monster compilation books, and for most of the game's history five main types – brass ...

  5. Lich (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Lich_(Dungeons_&_Dragons)

    Greyhawk (1975) In-universe information. Type. Undead. Alignment. Any evil. The lich / lɪtʃ / [1] is an undead creature found in the Dungeons & Dragons (D&D) fantasy role-playing game. Liches are spellcasters [2] who seek to defy death by magical means. The term derives from lich, an archaic term for a corpse.

  6. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    Appearance. In the Dungeons & Dragons (D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on " law " versus " chaos ...

  7. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Describes the Ethengar tribes in the world of Mystara, who are described as resembling "the Mongols at the time of Kublai Khan". ― GAZ12: TSR 9246: 0-88038-724-6: The Shadow Elves: Carl Sargent, Gary Thomas: 1990: Describes the underground region where the shadow elves live in the world of Mystara. ― GAZ13: TSR 9287: 0-88038-846-3: The ...

  9. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    The planes of the Dungeons & Dragons roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. [ 1 ] There have been various official cosmologies over the course of the different editions of the game; these cosmologies describe the ...