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  2. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [ 4 ] As of December 2021, Quizlet has over 500 million user-generated flashcard sets and more than 60 million active users.

  3. Distributed practice - Wikipedia

    en.wikipedia.org/wiki/Distributed_Practice

    Distributed practice is the most efficient method of procedural learning [citation needed]. By equally distributing the amount of practice of a given activity over a period of time, you will increase the efficiency of learning that skill.

  4. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    The rule of three [1] was a historical shorthand version for a particular form of cross-multiplication that could be taught to students by rote. It was considered the height of Colonial maths education [2] and still figures in the French national curriculum for secondary education, [3] and in the primary education curriculum of Spain. [4]

  5. Informal learning - Wikipedia

    en.wikipedia.org/wiki/Informal_learning

    Coffield [41]: 1 uses the metaphor of an iceberg to illustrate the dominant status of informal learning, which at the same time has much lower visibility in the education sector compared to formal learning: The part of the iceberg that is visibly above the water surface and makes up one third represents formal learning; the two thirds below the ...

  6. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    the perfectionist all-or-nothing method, with no attempt at holding partial successes. This would be expected to take more than 10^301 seconds, [i.e., 2^1000 seconds, or 3·5×(10^291) centuries] a serial-test of switches, holding on to the partial successes (assuming that these are manifest), which would take 500 seconds on average

  7. Locus (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Locus_(mathematics)

    Each curve in this example is a locus defined as the conchoid of the point P and the line l.In this example, P is 8 cm from l. In geometry, a locus (plural: loci) (Latin word for "place", "location") is a set of all points (commonly, a line, a line segment, a curve or a surface), whose location satisfies or is determined by one or more specified conditions.

  8. Training, validation, and test data sets - Wikipedia

    en.wikipedia.org/wiki/Training,_validation,_and...

    A training data set is a data set of examples used during the learning process and is used to fit the parameters (e.g., weights) of, for example, a classifier. [9] [10]For classification tasks, a supervised learning algorithm looks at the training data set to determine, or learn, the optimal combinations of variables that will generate a good predictive model. [11]

  9. Set theory - Wikipedia

    en.wikipedia.org/wiki/Set_theory

    For example, {1, 2} is a subset of {1, 2, 3}, and so is {2} but {1, 4} is not. As implied by this definition, a set is a subset of itself. For cases where this possibility is unsuitable or would make sense to be rejected, the term proper subset is defined. A is called a proper subset of B if and only if A is a subset of B, but A is not equal to B.