Search results
Results from the WOW.Com Content Network
For racing, there is the default ("maintrack") option, where players race against each other by typing randomly selected quotes from a database. [5] [6] Practice racing, or "ghosting", is the game's single-player option where players can type any text on demand, and save up to ten races per day. [7]
From the 1920s through the 1970s, typing speed (along with shorthand speed) was an important secretarial qualification and typing contests were popular and often publicized by typewriter companies as promotional tools. A less common measure of the speed of a typist, CPM is used to identify the number of characters typed per minute.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
The 2016 typing game Epistory, showing creatures with words above them: the player must type the words to attack the creatures. In 2000, The Typing of the Dead became known as the "ultimate typing game parody", adapting The House of the Dead 2 to replace the gun with a computer keyboard so that the player must type to defeat zombies.
The Ultimate Typing Championship was created in order to promote typing and find the fastest typists in the United States of America. Players compete against each other in typing races. Typing races are done in real time online via an online typing race application. Finalists compete in person at SXSW in Austin, Texas.
The game features a 10 to 15-hour interactive adventure about a true blue (authentically Australian) koala named Kewala as he treks through Australia on an emu, then surfs with whales to the magical Kingdom of Eaz, as the player masters their typing skills. [2] The game records the player's progress and typing speed and will return them to the ...
In a speed typing contest ... These contests have been common in North America since the 1930s and were used to test the relative efficiency of typing with ...
The game was successful and inspired Fargo to create a typing game of his own. Considering who could be the face and teacher of the game, he found Mario to be a good fit. Pitching the game to Nintendo, according to Fargo "they loved it and it was a huge success". [8] The CD-ROM version of the game was produced by Thomas R. Decker, a producer ...