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Ronald Pehr reviewed Monsters!Monsters! in The Space Gamer No. 34. [5] Pehr commented that "Monsters!Monsters! is a good game for beginners, or anyone who wants to be a troll, but experienced gamers who enjoy complex campaign games offering more than bloodlust won't find anything they want here."
Games with concealed rules are games where the rules are intentionally concealed from new players, either because their discovery is part of the game itself, or because the game is a hoax and the rules do not exist. In fiction, the counterpart of the first category are games that supposedly do have a rule set, but that rule set is not disclosed.
The basic game is played with one monster (its Alpha and Hyper form) against one other monster. The basic rules also allow for double monster battles. The I Chomp NY strategy guide details other possible battle formats. Gameplay focuses on three parts: Tactics – The spawning, moving, and engaging of enemy units and monsters with your own.
The game was discussed briefly in the House of Commons of the United Kingdom after the issue was brought to the attention of MP Keith Vaz, a longtime opponent of violence in video games, with fellow Labour Party politician Tom Watson arguing that the level was "no worse than scenes in many films and books" and criticising Vaz for "collaborating ...
Project Monster evolved into the company's first game, titled Monster Tale, and was selected for publishing by Majesco Entertainment. [2] Monster Tale was released on March 22, 2011 to highly favorable reviews, and was found to have one of the highest Metacritic ratings of an original IP released that year for the Nintendo DS. [5] [6]
The rules are heavily based on Warmaster, and it uses the same miniature scale. The boxed set contains rules, 10 mm plastic miniatures, and scenery (plastic hills, ruins and a cardboard river). Additional miniatures for this game were cast in white metal. While detailed in the box set rule book, these extra miniatures were sold separately.
The Babylon Project: Earthforce Sourcebook (out of print, partly incorporated into the Fleet Books) (Contains a set of space combat rules written by Jon Tuffley, based on his Full Thrust rules). Ground Zero Games also publish the following wargames set in the same optional background universe:
War Games Rules 1950–2000: Wargames Rules for All Arms Land Warfare from Platoon to Battalion Level A computer-moderated adaptation of the 1988 edition was created by WargameSystems. [ 3 ] This is claimed to preserve the WRG rules structure and key data while the software automates the mechanics of playing by these rules, hence saving time ...