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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.

  3. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  4. Help:Taxon identifiers - Wikipedia

    en.wikipedia.org/wiki/Help:Taxon_identifiers

    A taxon identifier works in much the same way that a barcode is used to retrieve data about an item of interest. When used on Wikipedia, taxon identifiers can be found near the bottom of Wikipedia pages, linking to records on taxonomic databases. In many cases, each taxon name in a taxonomic database has a unique identifier, although this is ...

  5. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  6. List of survival games - Wikipedia

    en.wikipedia.org/wiki/List_of_survival_games

    Wikidata item; Appearance. move to sidebar hide ... Terraria: Re-Logic: Microsoft Windows, Linux, macOS, 12+ other platforms ... Search. Toggle the table of contents ...

  7. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    Microsoft XNA (a recursive acronym for XNA's not acronymed) [5] is a freeware set of tools with a managed runtime environment that Microsoft Gaming developed to facilitate video game development.

  8. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...

  9. Wikipedia : Finding a Wikidata ID

    en.wikipedia.org/.../Wikipedia:Finding_a_Wikidata_ID

    Alternatively, click on the "Wikidata item" link to visit the item directly, and read the QID from the top of that page (or its URL). If you're looking for the QID of something that doesn't (yet) have a Wikipedia article, then you can search for it on Wikidata .