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Turbo C++ 3.0 was released on November 20, 1991, amidst expectations of the coming release of Turbo C++ for Microsoft Windows. Initially released as an MS-DOS compiler, 3.0 supported C++ templates , Borland's inline assembler and generation of MS-DOS mode executables for both 8086 real mode and 286 protected mode (as well as 80186 ). 3.0 ...
Depending on the compiler and architecture, it also may be the case that calling conventions differ between the two languages. For these reasons, for C++ code to call a C function foo(), the C++ code must prototype foo() with extern "C". Likewise, for C code to call a C++ function bar(), the C++ code for bar() must be declared with extern "C".
Turbo C is a discontinued integrated development environment (IDE) and compiler for the C programming language from Borland. First introduced in 1987, it was noted for its integrated development environment, small size, fast compile speed, comprehensive manuals and low price. In May 1990, Borland replaced Turbo C with Turbo C++.
Edison Design Group: provides production-quality front end compilers for C, C++, and Java (a number of the compilers listed on this page use front end source code from Edison Design Group [111]). Additionally, Edison Design Group makes their proprietary software available for research uses.
(DOS, Win16, Win32) – free and commercial compilers for DOS and Windows, which focus on fast compile speeds and small binaries. They are Turbo Basic successors. Processor Technology 5 KB and 8 KB BASICs. Created for the SOL-20 computer, but widely ported to other platforms as Processor Technology published the 8080 source code.
Turbo Debugger (TD) is a machine-level debugger for DOS executables, intended mainly for debugging Borland Turbo Pascal, and later Turbo C programs, sold by Borland.It is a full-screen debugger displaying both Turbo Pascal or Turbo C source and corresponding assembly-language instructions, with powerful capabilities for setting breakpoints, watching the execution of instructions, monitoring ...
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
A language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. LPC: 1995: Lars Pensjö: Developed originally to facilitate MUD building on LPMuds. Though designed for game development, its flexibility has led to it being used for various purposes. Neko: 2005