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Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.
Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.
Project Unreality was a video game console emulator for the Nintendo 64. [1] It was notable for being one of the earliest attempts at Nintendo 64 emulation (predating UltraHLE by nearly a year), and the first Nintendo 64 emulator to successfully boot a commercial game.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Project64, an open source Nintendo 64 emulator for Windows Project 64 (Mini Cooper) , a New Zealand team seeking the land speed record for vehicles with an engine capacity of between 751cc and 1000cc See Design B-65 cruiser for Project 64, a planned Imperial Japanese Navy battlecruiser that was superseded by Project 65
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UltraHLE is a discontinued emulator for the Nintendo 64. Emulating the Nintendo 64 (which was only three years old at the time) made it the first of the N64 emulators to run commercial titles at a playable frame rate on the hardware of the time, [1] [2] and the first emulator for a currently-sold console system, which drew Nintendo to seek legal action against the developers.