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The image is successively split into quadrants based on a homogeneity criterion and similar regions are merged to create the segmented result. The technique incorporates a quadtree data structure, meaning that there is a parent-child node relationship.
Quadtree compression of an image step by step. Left shows the compressed image with the tree bounding boxes while the right shows just the compressed image. A quadtree is a tree data structure in which each internal node has exactly four children.
Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
In this algorithm, one recursively draws a line to split the vertices into two sets. The Delaunay triangulation is computed for each set, and then the two sets are merged along the splitting line. Using some clever tricks, the merge operation can be done in time O( n ) , so the total running time is O( n log n ) .
In the tree diagrams, lists are denoted by rounded rectangles and nodes in the BSP tree by circles. In the spatial diagram of the lines, the direction chosen to be the 'front' of a line is denoted by an arrow. i. Following the steps of the algorithm above, We choose a line, A, from the list and,.....add it to a node.
The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...
The U.S. Postal Service, which has lost more than $100 billion since 2007, reported a net loss of $9.5 billion for its fiscal year ending Sept. 30, $3 billion more than last year, largely due to a ...
The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.