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  2. Microsoft Edge adds autofill coupon codes and more ... - AOL

    www.aol.com/microsoft-edge-adds-autofill-coupon...

    According to Microsoft, Edge will proactively surface the coupon codes at checkout, and from there you can either copy and paste codes, or have Edge try out each code and autofill the one which ...

  3. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [1] It was developed by the artist and programmer Manuel Bastioni, [a] and was based on his over 15 year experience of 3D graphic projects. [2]

  4. Graph operations - Wikipedia

    en.wikipedia.org/wiki/Graph_operations

    graph intersection: G 1 ∩ G 2 = (V 1 ∩ V 2, E 1 ∩ E 2); [1] graph join: . Graph with all the edges that connect the vertices of the first graph with the vertices of the second graph. It is a commutative operation (for unlabelled graphs); [2] graph products based on the cartesian product of the vertex sets:

  5. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    The above figure shows the "box-cylinder" as a winged-edge mesh. The total data for an edge consists of 2 vertices (endpoints), 2 faces (on each side), and 4 edges (winged-edge). Rendering of winged-edge meshes for graphics hardware requires generating a Face index list, which is usually done only when the geometry changes.

  6. Multiple edges - Wikipedia

    en.wikipedia.org/wiki/Multiple_edges

    Multiple edges joining two vertices. In graph theory, multiple edges (also called parallel edges or a multi-edge), are, in an undirected graph, two or more edges that are incident to the same two vertices, or in a directed graph, two or more edges with both the same tail vertex and the same head vertex.

  7. Multigraph - Wikipedia

    en.wikipedia.org/wiki/Multigraph

    V a set of vertices or nodes, E a set of edges or lines, r : E → {{x,y} : x, y ∈ V}, assigning to each edge an unordered pair of endpoint nodes. Some authors allow multigraphs to have loops, that is, an edge that connects a vertex to itself, [2] while others call these pseudographs, reserving the term multigraph for the case with no loops. [3]

  8. Mixed graph - Wikipedia

    en.wikipedia.org/wiki/Mixed_graph

    This method involves deleting (i.e., removing) an edge or arc and possibly joining the remaining vertices incident to that edge or arc to form one vertex. [4] After deleting an edge e from a mixed graph G = (V, E, A) we obtain the mixed graph (V, E – e, A). We denote this deletion of the edge e by G – e.

  9. Neighbourhood (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Neighbourhood_(graph_theory)

    In graph theory, an adjacent vertex of a vertex v in a graph is a vertex that is connected to v by an edge.The neighbourhood of a vertex v in a graph G is the subgraph of G induced by all vertices adjacent to v, i.e., the graph composed of the vertices adjacent to v and all edges connecting vertices adjacent to v.

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