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Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
Configuration file, a software file used to configure the initial settings for a computer program; Configurator, also known as choice board, design system, or co-design platform, used in product design to capture customers' specifications; Configure script ("./configure" in Unix), the output of Autotools; used to detect system configuration
The configuration of a computer is typically recorded in a configuration file. In modern computer systems, this is created and updated automatically as physical components are added or removed. Applications may assume that the configuration file is an accurate representation of the physical configuration and act accordingly.
A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
See also References External links A Accelerated Graphics Port (AGP) A dedicated video bus standard introduced by INTEL enabling 3D graphics capabilities; commonly present on an AGP slot on the motherboard. (Presently a historical expansion card standard, designed for attaching a video card to a computer's motherboard (and considered high-speed at launch, one of the last off-chip parallel ...
Some computer programs only read their configuration files at startup. Others periodically check the configuration files for changes. Users can instruct some programs to re-read the configuration files and apply the changes to the current process, or indeed to read arbitrary files as a configuration file.
Voronoi polygons for a group of texels. In computer graphics, a texel, texture element, or texture pixel is the fundamental unit of a texture map. [1] Textures are represented by arrays of texels representing the texture space, just as other images are represented by arrays of pixels.
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.