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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The SDK is bundled with many Source games Source 2: C++: 2015 Lua: Yes 3D Windows, macOS, Linux, Android, iOS [11] Dota 2 (port), [12] The Lab (limited), Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2: Proprietary: The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame ...

  3. Turbo code - Wikipedia

    en.wikipedia.org/wiki/Turbo_code

    The first class of turbo code was the parallel concatenated convolutional code (PCCC). Since the introduction of the original parallel turbo codes in 1993, many other classes of turbo code have been discovered, including serial concatenated convolutional codes and repeat-accumulate codes. Iterative turbo decoding methods have also been applied ...

  4. Turbo C++ - Wikipedia

    en.wikipedia.org/wiki/Turbo_C++

    Turbo C++ 3.0 was released on November 20, 1991, amidst expectations of the coming release of Turbo C++ for Microsoft Windows. Initially released as an MS-DOS compiler, 3.0 supported C++ templates , Borland's inline assembler and generation of MS-DOS mode executables for both 8086 real mode and 286 protected mode (as well as 80186 ). 3.0 ...

  5. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code of Strife: Veteran Edition has been made available under GPLv3 on GitHub by Samuel Villarreal and Night Dive Studios on December 12, 2014. [ 53] While this was the first source code opened for a Night Dive Studios Studio's game, it was announced more will follow, [ 54] for instance for System Shock 1.

  6. List of compilers - Wikipedia

    en.wikipedia.org/wiki/List_of_compilers

    ROSE: an open source compiler framework to generate source-to-source analyzers and translators for C/C++ and Fortran, developed at Lawrence Livermore National Laboratory MILEPOST GCC : interactive plugin-based open-source research compiler that combines the strength of GCC and the flexibility of the common Interactive Compilation Interface that ...

  7. Borland Graphics Interface - Wikipedia

    en.wikipedia.org/wiki/Borland_Graphics_Interface

    C++. Platform. DOS. Type. library or framework. The Borland Graphics Interface, also known as BGI, was a graphics library bundled with several Borland compilers for the DOS operating systems since 1987. BGI was also used to provide graphics for many other Borland products including the Quattro Pro spreadsheet. The library loaded graphic drivers ...

  8. Borland C++ - Wikipedia

    en.wikipedia.org/wiki/Borland_C++

    MS-DOS, OS/2, Microsoft Windows. Type. IDE. License. Proprietary software. Borland C++ was a C and C++ IDE ( integrated development environment) released by Borland for MS-DOS and Microsoft Windows. It was the successor to Turbo C++ and included a better debugger, the Turbo Debugger, which was written in protected mode DOS.

  9. Turbo C - Wikipedia

    en.wikipedia.org/wiki/Turbo_C

    Turbo C. Turbo C is a discontinued integrated development environment (IDE) and compiler for the C programming language from Borland. First introduced in 1987, it was noted for its integrated development environment, small size, fast compile speed, comprehensive manuals and low price. In May 1990, Borland replaced Turbo C with Turbo C++.