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  2. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Coding best practices or programming best practices are a set of informal, sometimes personal, rules ( best practices) that many software developers, in computer programming follow to improve software quality. [1] Many computer programs require being robust and reliable for long periods of time, [2] so any rules need to facilitate both initial ...

  3. Principles and Standards for School Mathematics - Wikipedia

    en.wikipedia.org/wiki/Principles_and_Standards...

    The Principles and Standards for School Mathematics was developed by the NCTM. The NCTM's stated intent was to improve mathematics education. The contents were based on surveys of existing curriculum materials, curricula and policies from many countries, educational research publications, and government agencies such as the U.S. National Science Foundation.

  4. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    The ISTE Standards are designed to work with learning models such as Technological Pedagogical Content Knowledge (TPACK) [citation needed] and support the implementation of content-area standards, including the Common Core State Standards. [3] They are often affiliated with new approaches to education, including project-based learning, [4 ...

  5. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are a set of guidelines for a specific programming language that recommend programming style, practices, and methods for each aspect of a program written in that language. These conventions usually cover file organization, indentation, comments, declarations, statements, white space, naming conventions, programming practices ...

  6. Common Core - Wikipedia

    en.wikipedia.org/wiki/Common_Core

    Common Core. The Common Core State Standards Initiative, also known as simply Common Core, was a multi-state educational initiative begun in 2010 with the goal of increasing consistency across state standards, or what K–12 students throughout the United States should know in English language arts and mathematics at the conclusion of each ...

  7. Understanding by Design - Wikipedia

    en.wikipedia.org/wiki/Understanding_by_Design

    Understanding by Design, or UbD, is an educational theory for curriculum design of a school subject, where planners look at the desired outcomes at the end of the study in order to design curriculum units, performance assessments, and classroom instruction. [1] UbD is an example of backward design, the practice of looking at the outcomes first ...

  8. Standards-based assessment - Wikipedia

    en.wikipedia.org/wiki/Standards-based_assessment

    A standards-based test is an assessment based on the outcome-based education or performance-based education philosophy. Assessment is a key part of the standards reform movement. The first part is to set new, higher standards to be expected of every student. Then the curriculum must be aligned to the new standards.

  9. Designing with Web Standards - Wikipedia

    en.wikipedia.org/wiki/Designing_with_Web_Standards

    Designing with Web Standards. Designing with Web Standards, first published in 2003 with revised editions in 2007 and 2009, is a web development book by Jeffrey Zeldman. The book’s audience is primarily web development professionals who aim to produce design work that complies with web standards. The work is used as a textbook in over 85 ...