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  2. Extreme Graphics - Wikipedia

    en.wikipedia.org/wiki/Extreme_Graphics

    The eight geometry engines are rated at 256 MFLOPS maximum, far faster than the MIPS R4400 CPU used in the workstation. Extreme Graphics consists of five graphics subsystems: the Command Engine, Geometry Subsystem, Raster Engine, framebuffer and Display Subsystem. Extreme Graphics can produce resolutions up to 1280 x 1024 pixels with 24-bit ...

  3. IMPACT (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/IMPACT_(computer_graphics)

    IMPACT graphics consists of five graphics subsystems: the Command Engine, Geometry Subsystem, Raster Engine, framebuffer and Display Subsystem. IMPACT Graphics can produce resolutions up to 1600 x 1200 pixels with 32-bit color [2] and can also process unencoded NTSC and PAL analog television signals.

  4. SGI Indigo² and Challenge M - Wikipedia

    en.wikipedia.org/wiki/SGI_Indigo²_and_Challenge_M

    SGI Indigo2 IMPACT and a promotional SGI espresso machine in an Indigo case Indigo2 IMPACT R10000 Badge for a Power Indigo2 with Extreme Graphics. The SGI Indigo2 (stylized as "Indigo 2") and the SGI Challenge M are Unix workstations which were designed and sold by SGI from 1992 to 1997. The Indigo2, codenamed "Fullhouse", is a desktop workstation.

  5. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Some features may be integrated into engines. For instance for trees and foliage a special "engine" is available, SpeedTree, that does just that (or could be integrated into general engines). The Euphoria character's 3D animating engine can be used independently but is integrated in the Rockstar Advanced Game Engine and the game Grand Theft ...

  6. SGI Onyx - Wikipedia

    en.wikipedia.org/wiki/SGI_Onyx

    The RealityEngine2 is the original high-end graphics subsystem for the Onyx and was found in two different versions: deskside and rack. The deskside model has one GE10 (Geometry Engine) board with 12 Intel i860XP processors, up to four RM4 or RM5 (Raster Manager) boards, and a DG2 (Display Generator) board. [2]

  7. Intel extreme graphics - Wikipedia

    en.wikipedia.org/?title=Intel_extreme_graphics&...

    This page was last edited on 31 January 2014, at 18:05 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  8. Rendition, Inc. - Wikipedia

    en.wikipedia.org/wiki/Rendition,_Inc.

    Rendition, Inc., was a maker of 3D computer graphics chipsets in the mid to late 1990s. They were known for products such as the Vérité 1000 and Vérité 2x00 and for being one of the first 3D chipset makers to directly work with Quake developer John Carmack to make a hardware-accelerated version of the game (vQuake).

  9. Voodoo2 - Wikipedia

    en.wikipedia.org/wiki/Voodoo2

    The Voodoo2's third chip was a second TMU that allows a second texture to be drawn during the same graphics engine pass, and thus with no performance penalty. At time of introduction, Voodoo2 was the only 3D card capable of single-cycle dual-texturing.

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