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  2. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.

  3. OpenACC - Wikipedia

    en.wikipedia.org/wiki/OpenACC

    OpenACC (for open accelerators) is a programming standard for parallel computing developed by Cray, CAPS, Nvidia and PGI. The standard is designed to simplify parallel programming of heterogeneous CPU/GPU systems. [1]

  4. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    As of 2016, OpenCL is the dominant open general-purpose GPU computing language, and is an open standard defined by the Khronos Group. [citation needed] OpenCL provides a cross-platform GPGPU platform that additionally supports data parallel compute on CPUs. OpenCL is actively supported on Intel, AMD, Nvidia, and ARM platforms.

  5. Folding@home - Wikipedia

    en.wikipedia.org/wiki/Folding@home

    In 2014, a client for the Google Chrome and Chromium web browsers was released, allowing users to run Folding@home in their web browser. The client used Google 's Native Client (NaCl) feature on Chromium-based web browsers to run the Folding@home code at near-native speed in a sandbox on the user's machine. [ 205 ]

  6. Llama (language model) - Wikipedia

    en.wikipedia.org/wiki/Llama_(language_model)

    Software developer Georgi Gerganov released llama.cpp as open-source on March 10, 2023. It's a re-implementation of LLaMA in C++, allowing systems without a powerful GPU to run the model locally. [61] The llama.cpp project introduced the GGUF file format, a binary format that stores both tensors and metadata. [62]

  7. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  8. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    The Videocore GPU runs an RTOS which handles the processing; video acceleration is done with RTOS firmware coded for its proprietary GPU, and the firmware was not open-sourced on that date. [92] Since there was neither a toolchain targeting the proprietary GPU nor a documented instruction set , no advantage could be taken if the firmware source ...

  9. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).