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All Game Boy titles have an original plot. Each game in the Game Boy series, excluding Mega Man V, features four bosses from its corresponding NES version and four bosses from the succeeding NES game in the series. I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4.
Mega Man 2.5D is a fan-made platform game designed by Peter Sjöstrand and Edgar Cebolledo for PC based on the Mega Man series. It originally started as a fan animation that he made after being inspired by building Legos of characters from the Mario and Mega Man series and later creating the character Mega Man in Autodesk Maya.
Mega Man (known as Rockman [a] in Japan) is a Japanese science fiction video game franchise developed and published by Capcom, featuring the protagonist of the same name. The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems.
Mega Man also appears a special playable guest character in Nintendo's Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate. He is a very unorthodox character, as his moveset, animations, movement and playstyle are almost completely based upon the gameplay and graphical style of the original Mega Man games. He relies much ...
Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.
The game, originally announced as Mega Man Mania, was to feature color versions of the five original Game Boy Mega Man games, as well as a history section and artwork gallery. [5] The game had its release date pushed back several times, with the delay rumored to be caused by Capcom lacking the games' original source code . [ 6 ]
Both games—which were the first and only arcade titles ever to exist within the Mega Man franchise—were ported to home consoles in North America in 2004 as part of the Mega Man Anniversary Collection for PlayStation 2, GameCube, and Xbox and in Japan during the same year as part of a two-game compilation titled Rockman Power Battle Fighters ...
Mega Man Universe (メガマン ユニバース, Mega Man Yunibāsu) was the name of a cancelled 2.5D side-scrolling platform game in the Mega Man series that was being developed by Capcom for Xbox Live Arcade and PlayStation Network. Mainly based on Mega Man 2, the game would have allowed players to create their own levels and customize ...