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The second mission of this video game requires players to build a space station. The object of Space Shuttle Project is to successfully launch and fly one of NASA's historic Space Shuttles as a shuttle commander. Gameplay is composed of several different types of missions, each broken up into short mini-games. [2]
The PAM was used with the Space Shuttle, Delta, and Titan launchers and carried satellites from low Earth orbit to a geostationary transfer orbit or an interplanetary course. The payload was spin stabilized by being mounted on a rotating plate. [1] Originally developed for the Space Shuttle, different versions of the PAM were developed:
Leasat-2 was the first large communications satellite designed specifically to be deployed from the Space Shuttle. All three satellites were deployed successfully and became operational. Another payload was the OAST-1 solar array , a device 4 m (13 ft) wide and 31 m (102 ft) high, which folded into a package 18 cm (7.1 in) deep.
The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free add-ons.
The Shuttle Radar Topography Mission (SRTM) is an international research effort that obtained digital elevation models on a near-global scale from 56°S to 60°N, [2]: 4820 to generate the most complete high-resolution digital topographic database of Earth prior to the release of the ASTER GDEM in 2009.
In the game, the players control a Space Shuttle that departs from the Vehicle Assembly Building and returns to Earth at the Shuttle Landing Facility.. The game is organized into missions that emulate the experience of Space Shuttle missions, including launching the Hubble Space Telescope and using the Manned Maneuvering Unit to repair satellites. [1]
The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. [1] The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4]
Then they schedule their launches using the two Space Shuttles available (Atlantis and Discovery, [6] though the initial release used the Space Shuttle Challenger), and have their budget approved. In the final stage of the planning phase the player can create a simulated station with an unlimited number of parts, and without dealing with the ...