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In this word game that's part Bobble and part Scrabble, your goal is to find as many words as possible from the collection of scrambled words before time runs WordChuck: 7 ways to up your word ...
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...
Cryptic crossword clues consist typically of a definition and some type of word play. Cryptic crossword clues need to be viewed two ways. One is a surface reading and one a hidden meaning. [27] The surface reading is the basic reading of the clue to look for key words and how those words are constructed in the clue. The second way is the hidden ...
The Friday and Saturday puzzles, the most difficult, are almost always themeless and "wide open", with fewer black squares and more long words. The maximum word count for a themed weekday puzzle is normally 78 words, while the maximum for a themeless Friday or Saturday puzzle is 72; Sunday puzzles must contain 140 words or fewer. [9]
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, [1] as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
Upwords is a board game.It was originally manufactured and marketed by the Milton Bradley Company, then a division of Hasbro.It has been marketed under its own name and also as Scrabble Upwords in the United States and Canada, and Topwords, Crucimaster, Betutorony, Palabras Arriba and Stapelwoord in other countries.
They then begin bidding words, starting at 25 and working backward, until one player passes. The player who passed then flips the timer, and the other player has one minute to give clues to their team, to try to get them to guess each of the five words on the card, where each word in the giver's clues counts as one of the words bid.