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In 1980, as wargame publishers turned to computer-based games, Dunnigan wrote The Complete Wargames Handbook, a book about wargaming, including information about how to play, design, and find copies of wargames. [2] The book is divided into nine chapters, preceded by an introduction and followed by appendices and a bibliography. The chapters cover:
To preserve formatting, it's always best to edit with a PDF editor. Information is accurate as of Aug. 24, 2023. This article originally appeared on GOBankingRates.com : Best Free PDF Editors of 2023
The Comprehensive Guide to Board Wargaming is a 223-page book exploring wargaming as a hobby, written for an audience of both non-gamers and gamers. [1] The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers. [2]
Charles S. Roberts Award, Best Professional Magazine of 1974, [6] 1975, [7] 1976, [8] and 1977: [9] Strategy & Tactics; Charles S. Roberts Award, All Time Best Fantasy Board Game of 1977: War of the Ring [9] Charles S. Roberts Award, Best 20th Century Game of 1978: To the Green Fields Beyond [10]
Steve Jackson reviewed The Best of Board Wargaming in The Space Gamer No. 39. [1] Jackson commented that "This one belongs in the library of the game club, collector, or serious designer. As a reference work for the average gamer, fantasy/SF or otherwise, I couldn't recommend it.
Download as PDF; Printable version ... hide. Help. Wargaming books. Pages in category "Wargaming books" ... may not reflect recent changes. B. The Best of Board ...
In the inaugural issue of the UK wargaming magazine Phoenix, John Norris said the common set of rules used by all the PRESTAGS games was an advantage, reasoning, "Once you have mastered one game you can probably play the rest of the series without difficulty." However, he also noted a disadvantage to having the same ruleset: "The large common ...
This book comes in both a 285-page hardcover edition and a paperback version. In both editions, it is divided into two parts: Part 1: "An Introduction to Wargames" takes up about 25% of the book, and is divided into five chapters: Can War Be Fun? A brief history of wargaming, some of the notable companies, and what type of people play wargames.