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Steve Jackson reviewed The Best of Board Wargaming in The Space Gamer No. 39. [1] Jackson commented that "This one belongs in the library of the game club, collector, or serious designer. As a reference work for the average gamer, fantasy/SF or otherwise, I couldn't recommend it.
In 1980, as wargame publishers turned to computer-based games, Dunnigan wrote The Complete Wargames Handbook, a book about wargaming, including information about how to play, design, and find copies of wargames. [2] The book is divided into nine chapters, preceded by an introduction and followed by appendices and a bibliography. The chapters cover:
Traveller Book 2 Starships: Traveller Book 5 High Guard: Twilight Imperium: Fantasy Flight Games: 2005: The War of the Worlds II: Rand Game Associates: 1974 WarpWar: Metagaming Concepts: 1977: World War IV: One World, One King: Ziggurat Games: 2009
This book comes in both a 285-page hardcover edition and a paperback version. In both editions, it is divided into two parts: Part 1: "An Introduction to Wargames" takes up about 25% of the book, and is divided into five chapters: Can War Be Fun? A brief history of wargaming, some of the notable companies, and what type of people play wargames.
The Comprehensive Guide to Board Wargaming is a 223-page book exploring wargaming as a hobby, written for an audience of both non-gamers and gamers. [1] The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers. [2]
Battle of the Bulge is a board wargame published by Avalon Hill (AH) in 1965 that simulates the World War II battle of the same name. General Anthony McAuliffe (ret.), who had been commanding officer at Bastogne during the Battle of the Bulge, was a consultant during the game's development.
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The book remained in print until at least 1992 when the 4th edition was published. One of the early works on the subject, the book has continued to exert an influence on this period in wargaming. [1] One wargaming site says, "This book (and the rules in it) have been a Bible to many wargamers (and probably still is)". [2]