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  2. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall. The problem was originally posed (and solved) in a letter by Steve Selvin to the American Statistician in 1975.

  3. Two envelopes problem - Wikipedia

    en.wikipedia.org/wiki/Two_envelopes_problem

    The problem concerns two envelopes, each containing an unknown amount of money. The two envelopes problem, also known as the exchange paradox, is a paradox in probability theory. It is of special interest in decision theory and for the Bayesian interpretation of probability theory. It is a variant of an older problem known as the necktie paradox.

  4. Binding problem - Wikipedia

    en.wikipedia.org/wiki/Binding_problem

    The binding problem refers to the overall encoding of our brain circuits for the combination of decisions, actions, and perception. It is considered a "problem" because no complete model exists. The binding problem can be subdivided into the four areas of perception, neuroscience, cognitive science, and the philosophy of mind. It includes ...

  5. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    Many real-life dilemmas involve multiple players. [45] Although metaphorical, Garrett Hardin's tragedy of the commons may be viewed as an example of a multi-player generalization of the prisoner's dilemma: each villager makes a choice for personal gain or restraint. The collective reward for unanimous or frequent defection is very low payoffs ...

  6. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    The concept of positive reciprocity can be seen in real-life examples, such as the workplace. If an employer offers a large wage to their employees, then the employees often pay back the favour by working harder. [7] Altruism is another social preference seen in the dictator game. This game is similar to the ultimatum and gift exchange games.

  7. Reciprocity (social psychology) - Wikipedia

    en.wikipedia.org/.../Reciprocity_(social_psychology)

    The book Influence: Science and Practice by Robert Cialdini is a prominent work in the field of reciprocity and social psychology. First published in 1984, the work outlines the main principles of influence, and how they can be applied in one's life to succeed, especially in business endeavors. [38]

  8. Simpson's paradox - Wikipedia

    en.wikipedia.org/wiki/Simpson's_paradox

    Visualization of Simpson's paradox on data resembling real-world variability indicates that risk of misjudgment of true causal relationship can be hard to spot. Simpson's paradox is a phenomenon in probability and statistics in which a trend appears in several groups of data but disappears or reverses when the groups are combined.

  9. Principal–agent problem - Wikipedia

    en.wikipedia.org/wiki/Principal–agent_problem

    The principal–agent problem typically arises where the two parties have different interests and asymmetric information (the agent having more information), such that the principal cannot directly ensure that the agent is always acting in the principal's best interest, particularly when activities that are useful to the principal are costly to ...