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A long long (eight bytes) will be 8-byte aligned on Windows and 4-byte aligned on Linux (8-byte with -malign-double compile time option). A long double (ten bytes with C++Builder and DMC, eight bytes with Visual C++, twelve bytes with GCC) will be 8-byte aligned with C++Builder, 2-byte aligned with DMC, 8-byte aligned with Visual C++, and 4 ...
The set of basic C data types is similar to Java's. Minimally, there are four types, char, int, float, and double, but the qualifiers short, long, signed, and unsigned mean that C contains numerous target-dependent integer and floating-point primitive types. [15]
NOTE C does not specify a radix for float, double, and long double. An implementation can choose the representation of float, double, and long double to be the same as the decimal floating types. [2] Despite that, the radix has historically been binary (base 2), meaning numbers like 1/2 or 1/4 are exact, but not 1/10, 1/100 or 1/3.
On some PowerPC systems, [11] long double is implemented as a double-double arithmetic, where a long double value is regarded as the exact sum of two double-precision values, giving at least a 106-bit precision; with such a format, the long double type does not conform to the IEEE floating-point standard. Otherwise, long double is simply a ...
In C, array indexing is formally defined in terms of pointer arithmetic; that is, the language specification requires that array[i] be equivalent to *(array + i). [8] Thus in C, arrays can be thought of as pointers to consecutive areas of memory (with no gaps), [8] and the syntax for accessing arrays is identical for that which can be used to ...
The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long.
C99 also allows variable length arrays that have the length specified at runtime, [2] although the feature is considered an optional implementation in later versions of the C standard. In such cases, the sizeof operator is evaluated in part at runtime to determine the storage occupied by the array.
In C++ one can emulate indexing by overloading the [] ... Length; public double this ... import array class Vector ...